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Way of shadow monk feats 5e
Way of shadow monk feats 5e




way of shadow monk feats 5e

Monks get the typical 2 skills, and the Monk skill list includes a lot of mediocre options which depend on Abilities which Monks don't generally need. Essentially you'll be using a 1d6 weapon with versatile until level 10, then you'll use your bare hands from then on. You're expected to use "monk weapons", which are defined under the Martial Arts entry. Proficiencies : No armor, no shields, and not a lot of weapons. Eventually Monks pick up Diamong Body, giving them proficiency in all saves. Saves : Strength saves aren't terribly common, but Dexterity saves are great for resisting damaging AOE effects. Hit Points : d8 hit points is hard for a front-line martial class like the Monk, so be sure to boost your AC and hit points wherever possible. After reading this handbook, I encourage you to read my Monk Subclasses Breakdown. However, the Way of Shadow Monk can instead fill the role of the party's Rogue-equivalent. Monks are excellent Defenders and Strikers, and typically fill a role in party as the Fighter-equivalent.

way of shadow monk feats 5e

The Monk is the iconic martial-artist, popular among those who prefer to punch things rather than stabbing them or setting them on fire. I also won't cover Unearthed Arcana content because it's not finalized, and I can't guarantee that it will be available to you in your games. I will not include 3rd-party content, including content from DMs Guild, even if it is my own, because I can't assume that your game will allow 3rd-party content or homebrew. Wis is a strong second.I will use the color coding scheme which has become common among Pathfinder build handbooks, which is simple to understand and easy to read at a glance. What do you guys and gals think? What's the best way to build up a badass katana wielding wandering swordsman? Problem being, the pre req is 13 str and to grab 13 str I have to dump both Int and Cha at 8 but it works with non heavy weapons, unlike Great Weapon Master and since the Monk already gets bonus actions it doesn't waste that aspect of the feat from GWM. Also the kensei has some of the best accuracy boosts so you can probably afford to take the -5 most of the time. Seems great, also pretty thematic to be using the katana to slice and dice some baddies.

way of shadow monk feats 5e

Probably worse then duelist but maybe more fun since you can use it once you've been hit.Įxtra ki 5e featsAdds three more ki, seems good with the Kensei monk powers like Sharpen the blade or One with the blade. The question though is what order to take feats in and which ones to skip all together. We're starting at level 4, variant human, point buy stats, I took 15, 15 and bumped up to 16s. I am using the revised Unearthed Arcana version. Hey guys, New to the forums, looking for some help picking feats for a Way of the Kensei Monk. Thread starter Patrick Buermeyer Start date Sep 29, Patrick Buermeyer Visitor. For a better experience, please enable JavaScript in your browser before proceeding. Members Current visitors New profile posts Search profile posts. Resources Latest reviews Search resources. Home Post new thread What's new Latest activity Authors.






Way of shadow monk feats 5e